Valoria

The Kingdom of Valoria mirrors the Renaissance in countries like France and Italy. Political, technological, and cultural structures are akin to these countries in the 16th century. Valoria is situated on a peninsula directly south of the Altonian Empire with access to other nations through mountain passes and by sea. The topography and climate can be compared to that of the Swiss Alps.

The Secession Wars of 50-67 AG were fought over cultural and religious differences between the Altonian Empire and its territory, the Archdiocese of Valoria. The war concluded with Valoria establishing itself as a sovereign nation when it became clear to the Altonian Empire that it could no longer subdue and control the Valorian peoples.

The year is now 102 AG, and  the Kingdom of Valoria has been ruled for the past twelve years by 'The Golden King', King Almud Almqvist alongside his wife Queen Lenneth Amqvist. Through strong diplomatic efforts from King Almqvist, t rade now passes between Valoria and Altonia, but tensions remain due to their bitter history and religious incongruity. While the Altonian Empire is by far the most important political entity in the land, Valoria is neighboured across the seas by merchant republics, city-states, and other nations that haven't been absorbed by the Altonians.

This campaign will be focusing on religion, politics, and intrigue among the various factions and organizations and how you interact with them as the way to advance the game. With no set goal and a dynamic situation, your purpose will unfold as the campaign does.