Death

Why death?
Knowing that your character may die due to poor decision-making forces you to consider the world on its own terms rather on your terms. Playing as an immortal precludes feeling fear for your character, which is an integral part of the role-playing experience.

Coup de Grace

 * A coup de grace is the killing blow by an opponent of an incapacitated character, and it functions for both players and NPCs. Characters cannot die during a combat session without suffering a coup de grace.

Environment

 * A character can die due to environmental conditions such as falling off of a high ledge, drowning in water, being consumed in a fire, or getting trapped in a crumbling building.

What happens after?
If your character dies, you can choose to play as one of your character's trusted or cherished NPCs described in his or her background or developed during play in the campaign. If you do not wish to take up someone whom your character knew, you can roll an entirely new character.